Full_Bullhorn Full_Bullhorn
Update Notes for September 26, 2023

Estimated Update Sizes:

  • Xbox One: 1.77 GB
  • Xbox Series X|S: 1.87 GB
  • PS4: 1.66 GB
  • PS5: 1.66 GB

New Season: Soldiers of Fortune

The battles of years past have brought much carnage and destruction, leaving parts of vehicles scattered across the battlefield. To some, this is simply junk fit for the scrapyard but for others... it’s an opportunity.

The Soldiers of Fortune have been silently planning their return as they pieced together scavenged parts to create all-new vehicles for both World War II and Cold War!

Get all the information in the Soldiers of Fortune season article.

Soldiers of Fortune Key Art with Logo

Customizable Garage

A new garage option is being made available for players: customizable garages! With the introduction of this option, players will now be able to choose between three different garage settings.

The customizable garage will be an empty canvas for players to create a unique space with the use of gear that can be placed around the garage. All players will be switched to the customizable garage by default when this feature goes live.

In addition, a new game option is available that will allow you to opt in or out of seeing the garage reel tank ad. This option is found under Menu -> Settings -> Options tab and will be set to “Opt-In” by default.

All players will start off with a selection of free gear to customize their garage space:

  • (1) Tank Showcase
  • (1) Ammo Can
  • (1) Stacked Boxes
  • (1) Pallet with Tank Wheels
  • (2) Rusted Barrel
  • (3) Metal Barricade

Look for a new guide to Garage Customization on our game guides page on September 26th!

Customizable Garage - Free Starting Gear

Cold War Medals - Wave 3

The following medals are brand new, with five being exclusive to Cold War and one being earnable in both Cold War and World War II.

New Cold War Medals
  • Medal Group: Group Awards
  • Medal Name: United Hearts
  • Medal Requirement: Each platoon member must play a battle in a vehicle of a different faction from each other and survive. All platoon members receive the award.
Cold War Medal - United Hearts

  • Medal Group: Stage Rewards
  • Medal Name: West's Challenger Medal
  • Medal Requirement: Awarded in four classes for destroying enemy vehicles that are affiliated with the Western Alliance faction.
3 - Class IV
Cold War Medal - Wests Challenger Class IV

  • Medal Group: Stage Rewards
  • Medal Name: West's Challenger Medal
  • Medal Requirement: Awarded in four classes for destroying enemy vehicles that are affiliated with the Western Alliance faction.
30 - Class III
Cold War Medal - Wests Challenger Class III

  • Medal Group: Stage Rewards
  • Medal Name: West's Challenger Medal
  • Medal Requirement: Awarded in four classes for destroying enemy vehicles that are affiliated with the Western Alliance faction.
300 - Class II
Cold War Medal - Wests Challenger Class II

  • Medal Group: Stage Rewards
  • Medal Name: West's Challenger Medal
  • Medal Requirement: Awarded in four classes for destroying enemy vehicles that are affiliated with the Western Alliance faction.
3,000 - Class I
Cold War Medal - Wests Challenger Class I

  • Medal Group: Stage Rewards
  • Medal Name: East’s Rival Medal
  • Medal Requirement: Awarded in four classes for destroying enemy vehicles that are affiliated with the Eastern Alliance faction.
3 - Class IV
Cold War Medal - Easts Rival Class IV

  • Medal Group: Stage Rewards
  • Medal Name: East’s Rival Medal
  • Medal Requirement: Awarded in four classes for destroying enemy vehicles that are affiliated with the Eastern Alliance faction.
30 - Class III
Cold War Medal - Easts Rival Class III

  • Medal Group: Stage Rewards
  • Medal Name: East’s Rival Medal
  • Medal Requirement: Awarded in four classes for destroying enemy vehicles that are affiliated with the Eastern Alliance faction.
300 - Class II
Cold War Medal - Easts Rival Class II

  • Medal Group: Stage Rewards
  • Medal Name: East’s Rival Medal
  • Medal Requirement: Awarded in four classes for destroying enemy vehicles that are affiliated with the Eastern Alliance faction.
3,000 - Class I
Cold War Medal - Easts Rival Class I

  • Medal Group: Stage Rewards
  • Medal Name: Independent’s Foe Medal
  • Medal Requirement: Awarded in four classes for destroying enemy vehicles that are affiliated with the Independent faction.
3 - Class IV
Cold War Medal - Independents Foe Class IV

  • Medal Group: Stage Rewards
  • Medal Name: Independent’s Foe Medal
  • Medal Requirement: Awarded in four classes for destroying enemy vehicles that are affiliated with the Independent faction.
30 - Class III
Cold War Medal - Independents Foe Class III

  • Medal Group: Stage Rewards
  • Medal Name: Independent’s Foe Medal
  • Medal Requirement: Awarded in four classes for destroying enemy vehicles that are affiliated with the Independent faction.
300 - Class II
Cold War Medal - Independents Foe Class II

  • Medal Group: Stage Rewards
  • Medal Name: Independent’s Foe Medal
  • Medal Requirement: Awarded in four classes for destroying enemy vehicles that are affiliated with the Independent faction.
3,000 - Class I
Cold War Medal - Independents Foe Class I

  • Medal Group: Honorary Ranks
  • Medal Name: Underdog
  • Medal Requirement: Destroy a heavy enemy vehicle with a light vehicle by ramming into it.
Note: Earnable in both Cold War and World War II.
Cold War Medal - Underdog

  • Medal Group: Commemorative Tokens
  • Medal Name: Long Ranged Blast
  • Medal Requirement: Destroy an enemy vehicle with a missile that is at least 600 meters away from you.
Cold War Medal - Long Ranged Blast

In addition, 16 existing medals have been updated to be earnable in both Cold War and World War II modes:

Updated Medals

  • Medal Group: Epic Medals
  • Medal Name: De Langlade's Medal

Medal Requirement: Awarded to a player who in the course of one battle destroys four enemy vehicles within a base circle while they are attempting to capture the base. Enemy vehicles may attempt to capture the base all at once or sequentially.

Paul Girot de Langlade was a French Army lieutenant-colonel during WWII. In September 1943 he was promoted to colonel. De Langlade fought with the 2nd Tank Division under General Leclerc. On September 12–13, 1944, a combat team under de Langlade's command wiped out Panzerbrigade 112 in the battle of Dompaire, France. Only four out of 45 Panthers survived the battle.

  • Medal Group: Epic Medals
  • Medal Name: Tarczay's Medal

Medal Requirement: Awarded to players who destroy five enemy vehicles and survive the battle to victory despite receiving five different critical hits and losing 80% or more of their hit points. Destroyed enemy vehicles count after all damage is received.

Ervin Tarczay was a Hungarian tank ace. He fought with the Hungarian 2nd Armored Division and destroyed at least ten enemy vehicles.

  • Medal Group: Epic Medals
  • Medal Name: Bruno's Medal

Medal Requirement: Awarded to players who destroy three or four enemy vehicles and survive the battle to victory despite receiving five different critical hits and losing 80% of their hit points. Destroyed enemy vehicles count after all damage is received.

Pietro Bruno was an Italian tank ace. For exceptional valor in the face of the enemy he was awarded the Gold Medal of Military Valor (Medaglia d'oro al Valore Militare), the highest Italian award.

  • Medal Group: Epic Medals
  • Medal Name: Billotte's Medal

Medal Requirement: Awarded to players who destroy at least two enemy vehicles and survive the battle to victory despite receiving at least five different critical hits and losing 80% or more of their hit points. Destroyed enemy vehicles count after all damage is received.

Pierre Billotte was a captain in the French Army who destroyed 2 PzKpfw IV, 11 PzKpfw III and two guns with his Char B1 bis on May 16th, 1940.

  • Medal Group: Epic Medals
  • Medal Name: Kolobanov's Medal

Medal Requirement: Awarded to a player who stands alone against five or more enemy vehicles and wins.

Colonel Zinoviy Kolobanov was a Soviet tank ace who destroyed 22 German tanks, two guns, and two half-tracks with his KV-1 in battle on August 19th, 1941.

  • Medal Group: Epic Medals
  • Medal Name: Raseiniai Heroes' Medal

Medal Requirement: Awarded to a player who destroys single-handedly at least 14 enemy vehicles.

In June 1941, near the Lithuanian town of Raseiniai, roughly 20 KV tanks of the Soviet 3rd Mechanized Corps met the assault of the 6th Panzer Division, with approximately 100 vehicles. A single KV-2 tank managed to hold off the German advance for a full day while being pummeled by a variety of antitank weapons, until finally the KV-2 ran out of ammunition and was knocked out.

  • Medal Group: Group Awards
  • Medal Name: Crucial Contribution

Medal Requirement: Platoon must destroy at least 12 enemy vehicles. All platoon members receive the award.

  • Medal Group: Group Awards
  • Medal Name: Brothers in Arms

Medal Requirement: Each platoon member must destroy at least three enemy vehicles and survive. All platoon members receive the award.

  • Medal Group: Stage Rewards
  • Medal Name: Poppel's Medal

Medal Requirement: Awarded for detecting enemy tanks and artillery in all battles, in four classes.

  • 20 - Class IV
  • 200 - Class III
  • 2,000 - Class II
  • 20,000 - Class I
  • Medal Group: Honorary Ranks
  • Medal Name: Fighter

Medal Requirement: Destroy four or five enemy vehicles in one battle.

  • Medal Group: Honorary Ranks
  • Medal Name: Duelist

Medal Requirement: Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.

  • Medal Group: Honorary Ranks
  • Medal Name: Bombardier

Medal Requirement: Destroy at least two enemy vehicles with one shell. Series on all vehicles are summed up.

  • Medal Group: Honorary Ranks
  • Medal Name: Reaper

Medal Requirement: Destroy three or more enemy vehicles in a row with a single shell each.

An unbroken series continues in the next battle using the current vehicle.

Every vehicle has its own series. The number displayed indicates the longest streak earned for this award.

This award is granted on completion of the next record series.

  • Medal Group: Honorary Ranks
  • Medal Name: Master Gunner

Medal Requirement: Score at least five armor-penetrating hits in a row against enemy vehicles.

A series unbroken by a miss, non-penetration, or ricochet continues in the next battle using the current vehicle.

Every vehicle has its own series. The number displayed indicates the longest streak earned for this award. Autocannons do not qualify for this medal.

  • Medal Group: Honorary Ranks
  • Medal Name: Sharpshooter

Medal Requirement: Hit an enemy vehicle 10 or more times in a row without missing.

The results of the next battle using the same vehicle continue to count towards this number, until the sequence is broken by a miss.

Every vehicle has its own series. The number displayed indicates the longest streak earned for this award. Autocannons do not qualify for this medal.

  • Medal Group: Honorary Ranks
  • Medal Name: Patton Valley

Medal Requirement: Destroy 100 Patton tanks:

  • M46 Patton
  • M48A1 Patton III
  • M46 Patton KR
  • Deathstalker M46 Patton
  • 59-Patton
  • Legion
  • M48A2 Patton
  • Undertaker M48A2 Patton
  • Soldier On M67
  • M48A5 Patton
  • M60
  • M48A2/T54E2
  • M47 Iron Arnie
  • M47 Patton
  • M48A5PI Patton
  • M60A1
  • M60A1 RISE (Passive)
  • M60A3
  • M1 Abrams
  • M60AX
  • M1A1 Abrams
  • M1A2 Abrams
  • CATTB Thumper
  • Magach 3
  • Magach 6B Gal
  • Magach 5
  • Magach 6B Gal Batash
  • Magach 7C
  • Medal Group: Commemorative Tokens
  • Medal Name: Bruiser

Medal Requirement: Damage enemy vehicles' modules or injure crew members at least five times in a battle.

  • Medal Group: Commemorative Tokens
  • Medal Name: Cool-Headed

Medal Requirement: Survive at least 10 ricochets and non-penetrations in a row from enemy team players.

  • Medal Group: Commemorative Tokens
  • Medal Name: Spartan

Medal Requirement: Survive a ricochet or non-penetration from an enemy team player. Your vehicle must have less than 10% of its hit points left.

Key Cards Updated to War Chests

Key Cards are being renamed to War Chests and will be using military ranks.

These are the DLC items that can be purchased for real currency from the Microsoft and PlayStation stores. With this name change, they will also have an updated visual appearance and opening animation with no change to their functionality. If you own any Key Cards, you’ll find them changed to the new names and appearance.

  • Confidential Key Card -> Private War Chest
  • Classified Key Card -> Sergeant War Chest
  • Top Secret Key Card -> General War Chest

New visual appearances for Private, Sergeant, and General War Chests:

Private War Chest Sergeant War Chest General War Chest
Private War Chest

Sergeant War Chest

General War Chest

In addition, don’t forget to pick up your FREE Daily Chest from the Store Tab starting September 26th!

Returning Map: Fjords!

Huge mountains and narrow valleys offer great advantages in a battle. You can engage in a fire duel across the gulf. Enter a close-quarter battle at the nearest port town or flank and capture the enemy base.

  • World War II: Tiers III-X
  • Cold War: Eras 1, 2, 3
  • Size: 1000 x 1000
  • Modes: Standard, Team Destruction, Encounter, Assault
    • Also supports: Multi-Base Assault and Control
Fjords Screenshot - 1
Fjords Screenshot - 2
Fjords Screenshot - 3
Fjords Screenshot - 4
Fjords Screenshot - 5
Fjords Screenshot - 6
Fjords - Overhead

New Map! Halfaya Pass - Small

Created just for World War II, Halfaya Pass - Small is exactly as it sounds. It's based on Halfaya Pass but is a smaller version that uses only a portion of the full-size map.

  • World War II: Tiers III-X
  • Size: 1100 x 1100
  • Modes: Standard, Team Destruction, Assault, Encounter
    • Also supports: Multi-Base Assault
  • Camouflage environment: Desert
Halfaya Pass Small - Screenshot 1
Halfaya Pass Small - Screenshot 2
Halfaya Pass Small - Screenshot 3
Halfaya Pass Small - Screenshot 4
Halfaya Pass Small - Screenshot 5
Halfaya Pass Small - Screenshot 6
Halfaya Pass Small - Overhead

Map Improvements

  • Malinovka: Encounter
    • The location of the base capture has been adjusted for balance
  • Map battle tier changes:
    • Abbey:
      • Added to Battle Tiers 5-8
      • Added to Battle Tiers 9-11
    • Mines
      • Removed from Battle Tiers 9-11

Additional Improvements

  • Improved mouse and keyboard support throughout the game to click and interact with various elements in the following areas:
    • Replays
    • Loadout tab
    • Radial commands
    • Profile tab
    • Keybindings now save and UI icons update based on set keybinding
  • New tank purchase cinematics:
    • Added to support the new customizable garage
  • Garage challenge widget:
    • Removed the 3D effect
  • Custom Games:
    • Removed the map ping limits
  • Driving and Combat Basics mission:
    • Added an additional auto-aim tutorial at the end of the battle
  • New player:
    • Will only play two training missions (“Aim, Zoom and Shoot Basics” and “Driving and Combat Basics”) instead of four. All four missions will still be available to play.
  • Map rotation:
    • The last two maps played for each player are less likely to be selected

Issues Addressed


General:

  • Exiting the appearance customization menu quickly no longer displays the placeholder item
  • Play button no longer displays until the game is in a playable state
  • AI bots now trigger the "Targeted" alert; added some delay before engaging to reduce snap shots
  • Logs are no longer offset for the "Name Your Price" challenge
  • Adjusted the position of the tutorial task list to prevent overlapping with Ribbons
  • Reload timer now displays the correct time when the loader is knocked out
  • Tank outlines now work correctly after shooting a tank that moves behind cover


Maps:

  • Pearl River: Improved AI navigation around E8 to prevent getting stuck on a hill
  • Ruinberg:
    • Improved the map border visibility in various areas
    • Adjusted placement of various props to sit at ground level
    • Added rubble to block unintended access to courtyards
    • Fixed spawn points in Control mode
    • Small objects now disappear at long ranges to improve performance to address the FPS issues
  • Mannheim: Added a rock to B7 to prevent access to unintended areas
  • El Alamein: Adjusted rock placement in D3 so it is not floating
  • Severogorsk: Added rocks to E3 to prevent access to unintended areas
  • Nebelburg: Removed various smaller props and adjusted how props appear at certain distances to improve performance to address the FPS issues
  • Nebelburg Small: Adjusted the base capture time to 3:20
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