Estimated Update Sizes:
- Xbox One: 1.20 GB
- Xbox Series X|S: 1.18 GB
- PS4: 1.06 GB
- PS5: 1.08 GB
New Season - Year of the Dragon!
In celebration of the Lunar New Year, our latest season features the new World War II Tier X Highlander 116-F3 with the new 3D Commander Zhū Téng Lóng in the Ultimate Season Pass. Or, make your way to level 100 to pick up the Cold War Escalation Era (Era 2) WZ-1224 in the Season Pass. View the dedicated article for the full season information here.

New Initial Player Experience
With the new year, we bring a new player experience system!
This is an overhaul to the initial experience that new players have. This new system is a task-driven system in which new players will have to complete various tank unlock features of the game. As they progress through this system, various UI and system elements will unlock step by step as they learn about the new menu they have unlocked.
These tasks will guide new players through the basics of vehicle controls and how to equip new modules, Consumables, Commanders, and more.
Cold War Economy Changes
The Cold War economy has been overhauled with new lower prices and XP requirements for tanks and modules, along with a reduced silver base earn rate to match the new cost.
You can read more details in our dedicated article here: https://console.worldoftanks.com/cms/news/cold-war-update/

New Map: Azure Coast
Azure Coast is the latest new map joining the rotation. This was the Community Map that your feedback helped shape--it's finally ready for prime time! This map has not just one, but two tunnels!
- World War II: Tiers V+
- Cold War: All Eras
- Size: 1100 x 1100
- Modes: Standard, Encounter, Assault, Team Destruction
- Camouflage Environment: Urban
New Garage Gear
In celebration of the Year of the Dragon, new thematic garage gear is now available. Check out the garage gear store to see all the available selections!

Improvements
- HDR improvements have been made to the audio mix to improve clarity.
- Added Commander's rarity and bonus information to the Commander recruitment screen.
- In-game friends list is now sorted to display online friends first.
- The requirement for the "For Counter-Battery Fire" honorary rank has been reduced from 3 -> 2.
- New gun audio implemented for dual-barrel tanks when using Double Shot mode.
- Added additional support for mouse and keyboard controls throughout the game to improve the user experience.
- Updated the button art in various parts of the game.
Issues Addressed
General:
- Replays:
- Players can no longer attempt to switch the observed tank's weapons.
- Consumables in cooldown no longer disappear when switching between cameras.
- Profile Tab: Medals are now the correct shape.
- Dual-barrel tanks:
- Both barrels move in sync when reacting to vehicle movement.
- Ammo icon updates to the new ammo when the currently selected ammo runs out.
- Using a mouse and keyboard:
- Sniper cam no longer teleports your view in a different direction based on movement.
- Entering sniper cam while inside of a smokescreen no longer teleports your view in the opposite direction.
- Free view option now correctly works in sniper view.
- Mouse scroll to zoom now works on PS4 consoles.
- Mouse users can now switch between strategic and trajectory views with SPGs.
- Fixed an edge case in which the game would automatically switch from Cold War to World War II mode.
- Highlight box around earnings on the post-battle results screen now highlights the Premium earnings section when the player has a Premium account.
- Moved various flag emblems from the Special emblem category into the Flag emblem category.
Tanks:
- M3A1 Bradley: Corrected storage box collision on the rear of the vehicle to have only a single armor value.
- Jaguar Black Edition: Shadow of the gun is not connected to the turret shadow while in first-person view.
- Object 703 Version II Black Edition: Chassis now plays the correct tread audio.
- Jagdpanzer IV: Corrected the camouflage scale on the 10,5cm gun.
- Type 90-II: Corrected gun name localization in all languages.
- B1: Corrected gun name of the secondary weapon.
- IS-3-II: Corrected the camouflage that was missing in several areas and gun audio for the 100mm gun.
- Wiesel 1A1 TOW: ATGM exhaust now exits through the rear of the launch tube.
- CATTB "Thumper": Hull no longer shifts positions when applying the Savage Rabbit skin.
- ST-II: Corrected the camouflage that was missing in several areas.
- T-72BU: Corrected the destroyed vehicle model.
- Leopard 2AV: Engine audio now correctly plays after switching quickly from forwards to reverse.
- M3A2 Bradley: Engine audio now correctly plays when driving at all speeds.
- FV4211: Adjusted cupola collision on rear corner section to prevent a hole from forming.
Maps:
- Pilsen: Fixed a visual issue with the rubble pile at K5.
- Ruinberg:
- Fixed an issue where tank outlines and information would disappear behind certain rubble piles.
- Buildings now stay rendered at long distances.
- Berlin: Blocked off access to unintended areas at A6 and C5.
- Nomonhan: Adjusted rocks at A3 to prevent players from getting stuck on their side.
- Kaunas: Adjusted rocks at K8 to prevent players from getting stuck.