Want to give your tank an extra boost in battle? Using Consumables is a great way to do it!
Consumables are items that you can equip on your vehicle to temporarily enhance its performance for the duration of a battle. They offer two types of effects: Active Effects and Passive Effects.
| Active Effects | Passive Effects |
|---|---|
|
|
Consumables get used every time they’re equipped, but they can be changed out or reloaded before or between battles.
You can purchase two types of Consumables:
- Standard Consumables are single-use items.
- Premium Consumables can be reused after a cooldown time.
To purchase and equip Consumables, select a tank from your garage and head to the “Loadout” tab in the Customization menu.
World War II Mode Consumables
Cold War Mode Consumables
Standard Consumables cost Silver, while Premium Consumables can be purchased using Silver or Gold.
Important points to know about Consumables:
- Each vehicle can equip up to three Consumables at a time.
- Each vehicle can equip only one of each type of Consumable at a time.
- Both Standard and Premium Consumables that you equip are ALWAYS consumed at the end of the match, even if they were not used during the match.
Take a look at the different types of Consumables you can load onto your tanks!
| Consumable Name | Effects | Standard or Premium |
|---|---|---|
|
Enhanced Fuel Boost |
Active +10% horsepower Passive +5% max speed + 10% turret rotation speed |
Premium |
|
Med Kit |
Active Instantly heals all crew members Passive -20% chance to crew receiving damage |
Standard |
|
Enhanced Med Kit |
Active Instantly heals all crew members Passive -25% chance to crew receiving damage |
Premium |
|
Repair Kit |
Active Instantly repairs all modules Passive -10% repair time |
Standard |
|
Enhanced Repair Kit |
Active Instantly repairs all modules Passive -15% repair time |
Premium |
|
Hull Patch Kit (Exclusive to Cold War mode) |
Active Restore up to 20% of your tank HP while stationary. HP restoration is halved while moving. HP restoration stops if damage is taken. Passive -2.5% chance of module damage. |
Standard |
|
Enhanced Hull Patch Kit (Exclusive to Cold War mode) |
Active Restores up to 20% tank HP while stationary. HP restoration is halved while moving. HP restoration stops if damage is taken. Passive -5% chance of module damage. |
Premium |
|
Enhanced Rations |
Active +15% crew performance Passive +10% Commander XP +5% crew performance |
Premium |
|
Fire Suppressor |
Active Extinguish ALL fires 10 seconds fire suppression Passive -20% chance of Internal Fire |
Standard |
|
Automatic Fire Suppressor |
Active Extinguish ALL fires 10 seconds of fire suppression Activates automatically Passive -25% chance of Internal Fire |
Premium |
|
Smokescreen (Exclusive to Cold War mode) |
Active Blocks vision and impedes ATGM targeting Passive -1s to time spotted by enemy |
Standard |
|
Enhanced Smokescreen (Exclusive to Cold War mode) |
Active Blocks vision and impedes ATGM targeting Passive -1s to time spotted by enemy |
Premium |